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Kumanian Audio: Broadcast Your Life Soundtrack

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Anniemon Battle 3 Demo Version 2.0: Title Theme
Posted by Michael Nazhi on January 12, 2012 at 10:22 PM

This is for all people who have heard of or seen or owned or even still own the original Anniemon Battle 3 Developer's Demo pack from 2011:

 

 

Hey, iKuma's released a new demo of Anniemon Battle 3, and, unlike the one all you guys have, this one is better!  Much better!  Annie can walk around the city at your command, the camera moves with her, and you can listen to full out three note chords, instead of those lame old two note plucks that are ever present in you guys's game!  Yeah, you "heard" right, iKuma has come out with a new emulator, called the iKuma Zhenqi, which allows for 5 more audio channels to be added to your game's music when playing any of the new Anniemon games.  Now, instead of only two melodic channels and one noise slash percussive channel, you now have seven melodic channels and one noise slash percussive channel, allowing for only the most beautiful of chords and harmonies.  This new emulator is automatically installed onto your computer when you download any of the new Anniemon Battle 3 demos, and open it to play the game.  the music that you'll hear after downloading the updated demo will be only the best you've ever heard in your life!  It's so pretty, and I'm a guy, and I just said "pretty!"  That should show you just how good the music is in this game.  Now, get ready to hear some real music, because I have the complete, unshortened, uncompressed edition of the song the new demo plays:

at its title screen!

Press play, and enjoy!!!!!

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Anniemon Battle 3: Thorngarden City Official Theme
Posted by Michael Nazhi on January 12, 2012 at 10:07 PM

This is for all people who have heard of or seen or owned or even still own the original Anniemon Battle 3 Developer's Demo pack from 2011:

 

 

Hey, iKuma's released a new demo of Anniemon Battle 3, and, unlike the one all you guys have, this one is better!  Much better!  Annie can walk around the city at your command, the camera moves with her, and you can listen to full out three note chords, instead of those lame old two note plucks that are ever present in you guys's game!  Yeah, you "heard" right, iKuma has come out with a new emulator, called the iKuma Zhenqi, which allows for 5 more audio channels to be added to your game's music when playing any of the new Anniemon games.  Now, instead of only two melodic channels and one noise slash percussive channel, you now have seven melodic channels and one noise slash percussive channel, allowing for only the most beautiful of chords and harmonies.  This new emulator is automatically installed onto your computer when you download any of the new Anniemon Battle 3 demos, and open it to play the game.  the music that you'll hear after downloading the updated demo will be only the best you've ever heard in your life!  It's so pretty, and I'm a guy, and I just said "pretty!"  That should show you just how good the music is in this game.  Now, get ready to hear some real music, because I have the complete, unshortened, uncompressed edition of the song the new demo plays:

in Thorngarden City!

 

Press play, and enjoy!!!!!

 

 

 

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Dead Or Alive: Dimensions; Kasumi's Theme (Live) [Digitally Recorded And Edited By Tiku Renazh Binara, Lit Novie Du Michael Rodriguez Nazhi]
Posted by Tiku Renazh Binara' on January 11, 2012 at 8:35 PM

I got a bunch of my friends together, and we studied the song, hard and intently.  We payed attention to every single note, pitch by pitch, beat by beat, rest by rest.  We spent days practicing until we felt that we could never get it wrong.  Then, at last, 15 minutes before this was uploaded, we rocked out, and I edited the audio so that it sounded clear, and not too loud for you guys's ears, and then, we listened to the result of my handiwork, and, once we were all satisfied, we agreed to upload it here for all of you to hear for free!  Enjoy!!!

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Anniemon Battle 3: A Thousand Miles (Originally Written By Vanessa Carlton) [8 Bit Rendition Done By Kumaria Juan Nazhi, Ol Mokcqa Du Lit Traib Kumeinien]

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Anniemon Battle 4 Music Sneak Peak: Generation 4 Anniemon Center Music

Anniemon Battle 4, scheduled to be released on December 25 of 2013, in India, six months before it comes out in the United States, will begin generation 4 of everyone's favorite alternative to Pokemon.  With the emerge of Generation 4 technology, we'll see a lot of new features, including stereo battle output, music with perfect quality instead of eight and 16 bit chiptunes, clear, comprehendable singing in background music, completely sharp, clean, clear graphics, auto advancing text and character speech, automatic scrolling between settings and options, and much more!!!  Plus, the game will feature more unlockables than in Anniemon Battle 3, and there will be a completely new generation of Anniemon to play with, play as, and play against!  Meganoid's Sidekicks will appear different, as well as have different battle cries.  Houses will be more decorated, colorful, and populated!  Anniemon will be able to mate and have babies in this game; therefore, they will now have genders, too!  In the story mode, you will be able to watch the main character of each story grow up and evolve, as his or her life progresses through gameplay.  There will be a difference between day and night, as well as a difference between the seasons!  There will even be lunar phases!  Not only will you be able to have double battles, but you will be able to have up to quintuple battles, with as many as 5 players on each of two teams!  You will be able to chat with trainers conversationally, instead of having them ask you a yes or no question!  Characters will respond differently to each answer, and you will even be able to chat with other players (also known as trainers) in the real world, with the Anniemon Internet Chat feature, but this time, you'll be able to add colors, emoticons, links, size effects, and other fun looks to your messages.  The chat site will also be faster and more efficient than the one for Anniemon Battle 3.  Also, you will be able to post your own screenshots of your gameplay to the site for others to view and comment on!  The site will even be able to take animated GIF images, which means that you will be able to post silent Flipnotes, films, or videos to the site!  Members will also get to create as many albums as they wish, to help keep their files easy to find when viewing, and it'll all be for FREE!  The game will be able to detect your default internet connection, and even connect you to the web, if your connection is valid! 


So, yeah; there is SO much that you'll be able to do in Anniemon Battle 4, but not much has been revealed, musicwise.  However, the new Anniemon Center song has already been determined; It's track eight on the album "Pokemon: The Missingno Tracks," which means that it is the Pokemon Center song that has never made it into a Pokemon game!  It is very beautiful, and we, here at iKuma, have it here for you to enjoy for FREE!  So... ENJOY!!!!!!!!!!

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Kumanian Tribal Anthem

This is also the most common anthem in India.


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The Original Theme Song For Anniemon Battle 2

CoolJ Games still had a really primitive music synthesizer during the development of this song, but by this time, they had labored to enable it to play sharps and flats, to allow pitches of up to 24 steps above the original E and below the original F, and to have a chord capacity of four notes, instead of the former limit of three.  Therefore, it was much easier to generate this song which was the original theme for Anniemon Battle 2, before they decided to switch to an 8 bit music synthesizer and update their game music.

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The First Ever Anniemon Fight Music

Anniemon Battle has been around since July of 2008.  When it was first created, the original game company, CoolJ Games, was early in its technological development.  Their very first midi style wav file based music generator could only play pitches between the F below middle C and the E above it, in the key of C Major.  (There were no sharps, and there were no flats!!!)  If you're not musically literate, then let's just say that the first music synthesizer that CoolJ Games designed was only able to play a total of seven notes, always the same ones, no matter what song you were trying to generate!  The hardest part, though, was that the music programmers had to limit their chords to 3 notes, because, exceeding this apparent capacity would cause the audio to play back with too much static!  Try making a movie's soundtrack like that, eh?  But, even though it was very hard to generate this song, and even though it took twenty days to complete, this was CoolJ's first ever music made for Anniemon Battle.

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Micra-soft Sam: Rap8

So random rap by Ms Sam.

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Micra-soft Sam: Rap1

A so random rap by ms sam.

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